Hello Folks,
I wanted to talk to you a little bit about why I play
Malifaux. With literally hundreds of
miniature game choices out there, why do I choose Malifaux amongst all the
others? For me, Malifaux meets all the
criteria of a good game. 1) It’s easy to
find a game with people you enjoy playing games with, 2) the cost for entry is
relatively cheap, 3) it fills a nitch, 4) ease of rules and/or ease in
mastering the rules, 5) it has tactical
complexity that makes you want to come back, and 6) specific game rules don’t
leave you frustrated or give you angst.
Malifaux, 40K, War-Ma/Hordes, and Infinity all fit number
one. Other games I like that don’t fill
#1 include Confrontation, Dreadball, and Blood Bowl. The locals here play Blood Bowl online instead.
For #2, 40K is out, entry is over $100 before you buy
models, but both Infinity and Malifaux are skirmish games with low initial
costs. End cost may not be low, but the
amount needed to start playing is low.
For #3, by nitch I mean they meet a type of game. I split miniature games into 4 types of nitches,
Sports, Sci-Fi, Fantasy, and Other.
Sports include Blood Bowl (I own 3 teams) and Dreadball (6 teams). Sci-Fi includes Infinity (2 armies), 40K (2
armies), and the likes of Firestorm Armada (3+ fleets). Fantasy includes WFB (1), War-Ma-Hordes (0),
Malifaux (1 crew), and Confrontation (3+).
Others are all the rest, like Wild West Exodus (0), and Dystopian Wars
(1). My nitch for Fantasy had a
need. I love Confrontation, but the
players I know don’t live in NH, so that’s not enough playing time to justify
the effort. Also it’s getting difficult
to get miniatures. I recently
sold/traded away my Warmachine Cygnar, and ½ my WFB Orcs and Goblins. Malifaux is my replacement to Confrontation
and my go to game for the Fantasy nitch.
For #4, 2E rules are easy to comprehend. Granted the local henchman is a great
teacher, but the game has an ease to it.
For #5, the skirmish game isn’t a get’em game, it’s schemes
and strategies appeal to me. The variety
makes it enjoyable. Playing a game where
the job is to kill the opponent’s pieces gets old faster than something with
scenarios.
For #6, unlike War Machine with the rules as written allowing
a model to go in-between 2 models with a slightly bigger than a hair’s width
gap, I found myself not interested in playing War Machine. With Infinity, one model can do all the moves
while all the others cower and provide actions to the super model. These rules burn me on a game. I haven’t seen a rule that burns me in
Malifaux yet.
So, I play Malifaux because of ease, price, convenience,
variety, and lack of angst, that’s all.
--
On other notes, I ordered the Sonnia Criid avatar model with
the flame dragon coming screaming out of her mouth, so cool. I’ve wanted this model for months to paint
not necessarily to play with, it’s that cool.
And I also got a 50mm base for a total with the avatar of $45. I
only had $23 in credit for the price, so in effect this cost me February and
March’s plus up. I have a $1 left until
mid-April, I think, if I’m counting the bases into the cost, $26 if I’m not,
however I am.
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